A game of competitive puzzle-design.

By ruthlessly guarded secret arrangement, the council’s agents can pick any lock in the city. A secret guild produces the necessary locks - apparently secure, but with fatal hidden flaws.

Coordinate a pair of lockpicks in a mechanistic turn-based puzzle game; construct intricate locks of your own to protect the secrets you discover.

Free software, released under the GPLv3.

Written in Haskell, with SDL and Curses user interfaces.

Picking a lock Initiation Editing a lock Metagame Curses mode


Latest version is (NEWS).

Play by ssh

If you’d like to test out the game without installing anything, have access to ssh, and are happy with a text-only interface, try:

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