A game of competitive puzzle-design.
By ruthlessly guarded secret arrangement, the Council's agents can pick any
lock in the city. The Guild produces the necessary locks - apparently secure,
but with fatal hidden flaws. A ritual game is played to determine the best
designs; to master it, you must build locks which can be picked only by one
who knows the secret, and you must discover the secret flaws in the locks
designed by your colleagues.
Coordinate a pair of tools to pick locks designed by other players in a
mechanistic turn-based puzzle game; construct intricate locks of your own to
protect the secrets you discover.
Free software, released under the GPLv3.
Written in Haskell, with SDL and Curses user interfaces.
Latest version is 0.6.2 (NEWS).
- Source: download the source tarball, or
git clone http://mbays.freeshell.org/intricacy/.git
- Windows binary
- Mac OS X binary - thanks to Kevin Eaves for
providing this package.
- Cabal: cabal update && cabal install intricacy
(requires the haskell package manager 'cabal', and SDL dependencies).
- 32-bit Linux binary
- 32-bit Linux binary for older systems
(intricacy version 0.2.5)
- Gentoo: layman -a haskell && emerge intricacy
- Arch Linux PKGBUILD - this is untested, based on something
generated by cblrepo, and may well
not work. If it does or you know how to make it do so, and you fancy
putting it on the AUR, that would be great.
- Old versions
- Web forum
- Mailing list: mail firstname.lastname@example.org with subject line '[intricacy-discuss] subscribe'.
- IRC channel: #intricacy on irc.freenode.org