A game of competitive puzzle-design.
At its core, this is an abstract turn-based puzzle game in which you pick a lock by co-ordinating a pair of tools to manipulate its mechanism. The locks you pick are designed by other players; once you have figured out the secret of how to pick a lock, you must secure that secret behind a lock of your own devising.
Free software, released under the GPLv3.
Written in Haskell, with SDL and Curses user interfaces.
Latest version is 0.2.6.2 NEWS
git clone http://mbays.freeshell.org/intricacy/.git && cd intricacy
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