A game of competitive puzzle-design.

At its core, this is an abstract turn-based puzzle game in which you pick a lock by co-ordinating a pair of tools to manipulate its mechanism. The locks you pick are designed by other players; once you have figured out the secret of how to pick a lock, you must secure that secret behind a lock of your own devising.

Free software, released under the GPLv3.

Written in Haskell, with SDL and Curses user interfaces.


Metagame Picking a lock Editing a lock Curses mode


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