An abstract shoot-em-up. Minimalistic graphics, short game-length. Gameplay lies somewhere between Centipede and Starship Command. Very challenging at the higher difficulty levels. Can you make Elite?
See the README for instructions.
Written in C++ with SDL as its only required dependency, so should be highly portable. Runs happily at arbitrary resolution and at arbitrary framerate, so ought to be playable on quite low-end hardware. The source should compile without difficulty on linux and unix machines, and some ports have been contributed by kindly persons.
Bug reports, comments, and offers to port all gratefully received at firstname.lastname@example.org.
darcs get http://mbays.freeshell.org/darcs-repos/kuklomenosTo later update, run