In telemetric control of a probe left to explore an increasingly distant alien
cave, your struggle is not just against its overly curious troglodytic
denizens - it's against the speed of light itself.
Features:
    -  Highly tactical gameplay - to survive, you must plan many moves ahead.
 
    -  Short games - a winning game is typically around 600-800 turns
    long.
 
    -  Explore a continuous naturalistic procedurally generated cave
    system.
 
    -  Traditional curses ASCII graphics
 
    -  Fairly small commandset (basically 4 keys + movement); no menus.
 
Play by ssh:
 -  ssh lagrogue@thegonz.net 
 
    -  password: lag 
 
Martin Bays <mbays@sdf.org> 2012